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Intersession B comprises all Char communication between S1|E1|S2 and S1|E1|S3. All PCs were in attendance. The 3 participating SCs were: @o0000O0, @jr_carpenter and @if. Transcript of Intersession B: Sunday, 9th of May 11:30:16 @pupa_mistress yr gang sur wake early like. #feralC By:jr_carpenter 11:31:47 Hello [secondary char] @jr_carpenter. The Study Subjects are from diverse geographical locations: we schedule sessions accordingly. #feralC […]
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Session 2 of the #feralC Series 1|Episode 1 began on Sunday, May 9 2010 at 8:00 AM Sydney time EST. The Session progressed until Session Close at 09:13 AM. 4 of the PC’s actively responded during this first trial Session: see here for the relevant Summary. SC @o0000O0 provided notification of their absence prior to Session Commencement: 3 SC’s were […]
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Session 2 of the #feralC Series 1|Episode 1 initialized on Sunday, May 9 2010 at 8:00 AM Sydney time EST. The Session progressed until Session Close at 09:13 AM. 4 of the PC’s actively responded during this first trial Session: @shadowmcclone was again absent. 1. @gossama: displayed Partial Engagement indicators including: “gimme a sec just finishing a quest”: displayed Continuation […]
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Intersession A encompasses all communication between both Primary [PC] and Secondary [SC] Chars occurring between S1|E2|S1 and S1|E2|S2. There are no distinct Intersessional Start and Close times. PCs 1. @gossama: displayed ongoing curiosity regarding the 5th PC. posted in-game achievements and continual status updates: indicates successful Perceptual Integration into the FEF [Forced Environment Field]. 2. @Miss_Stressa: extensively responded to SC […]
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Session 1: Introduction The first trial #feralC Session of Series 1|Episode 1 initialized on Saturday, 8 May 2010 at 2:59 PM Sydney time EST. The Session progressed until Session Close at 04:36 PM. There were several Intersessional Communications [interactions between official Sessions] after close. These Intersessionals will be documented separately: they indicate that several of the PCs [Primary Chars] perceive […]